Template:Infobox unit: Difference between revisions
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| autoheaders = y | | autoheaders = y | ||
| image = {{#if:{{{image|}}}|[[File:{{{image}}}|{{{image_size|}}}]]}} | | image = {{#if:{{{image|}}}|[[File:{{{image}}}|{{{image_size|}}}]]}} | ||
| image_size = 60px | |||
| caption = {{{caption|}}} | | caption = {{{caption|}}} | ||
| headerstyle = background:#ccf; | | headerstyle = background:#ccf; | ||
| Line 22: | Line 23: | ||
| label8 = Unit Class | | label8 = Unit Class | ||
| data8 = {{{class|}}} | | data8 = {{{class|}}} | ||
| label9 | | label9 = Classification | ||
| data9 | | data9 = {{{classify|}}} | ||
| label10 | | label10 = Propulsion | ||
| data10 | | data10 = {{{propel|}}} | ||
<!-- Force Information --> | <!-- Force Information --> | ||
| header11 = Force Information | | header11 = Force Information | ||
| Line 42: | Line 43: | ||
| label18 = Upgrades | | label18 = Upgrades | ||
| data18 = {{{upgrades|}}} | | data18 = {{{upgrades|}}} | ||
<!-- Key Note --> | |||
| header19 = Informational | |||
| data20 = The box to the left of the [[:Category:Passives|passives]], [[:Category:Actions|actions]], [[:Category:Abilities|abilities]], and [[:Category:Equipment|equipment]] (e.g [[File:Learning - The Noun Project.svg|20px|Unit Class|link=]]) below determine ''where'' they come from. | |||
| data21 = To learn what the icons mean, '''hover your mouse over it'''. For upgrades (e.g [[File:Upgrade - Delapouite - game-icons.svg|20px|Upgrade|link=]]) the hover text will identify ''which'' upgrade it comes from. | |||
}} | }} | ||
<noinclude>{{documentation}}</noinclude> | <noinclude>{{documentation}}[[Category:Templates]]</noinclude> | ||
Latest revision as of 19:40, 2 November 2024
| Roleplay Information | |
|---|---|
| Nickname | ' |
| Informational | |
| The box to the left of the passives, actions, abilities, and equipment (e.g | |
| To learn what the icons mean, hover your mouse over it. For upgrades (e.g | |
This template is to be used when presenting information on particular units in a given company. Immediately below this userbox should be the various game mechanic templates.
nickname=will automatically italicize.- For parameters
fs=,speed=,armor=,air-mobile=, andenergy=- if it does not apply to a unit - write inN/A. Any other parameter that does not apply can simply be left blank or removed entirely. - Do not change
image_size=60px.
Blank template
The order of parameters starting at fs= is intentionally not in line with the template code as it matches the shop sheet columns B-G.
{{Infobox unit
|image=
|image_size=60px
|nickname=
|leader=
|seniority=
|class=
|classify=
|propel=
|fs=
|armor=
|air-mobile=
|speed=
|range=
|energy=
|upgrades=
}}