Standard Qualification 1: Difference between revisions
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| creator = Sirdog | | creator = Sirdog | ||
| desc = The basic information the Endurance Coalition believes is needed to play Arma with others. Required to progress to cadet. | | desc = The basic information the Endurance Coalition believes is needed to play Arma with others. Required to progress to cadet. | ||
|contributors=* Fleff}} | |contributors= | ||
* Fleff | |||
| source = https://google.com | |||
}} | |||
== Ethos of play == | == Ethos of play == | ||
=== Role expectations === | === Role expectations === | ||
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* If your ''only'' wounds are on limbs you can tourniquet, simply tourniquet and return to the fight. If ''after'' you tourniquet you still have "moderate" or worse bleeding, bandage until bleeding stops. | * If your ''only'' wounds are on limbs you can tourniquet, simply tourniquet and return to the fight. If ''after'' you tourniquet you still have "moderate" or worse bleeding, bandage until bleeding stops. | ||
* If you have wounds on your head or chest, they are yellow, remain in the fight and address later. | * If you ''only'' have wounds on your head or chest, and they are yellow, remain in the fight and address later. | ||
* If your chest or head are orange or red, immediately duck down ''and'' call for help while you bandage. | * If your chest or head are orange or red, immediately duck down ''and'' call for help while you bandage. | ||
If you do need to address yourself, or a safe time has come to where you can, you should ''always'' treat yourself in the following order: | If you do need to address yourself, or a safe time has come to where you can, you should '''''always''''' treat yourself in the following order: | ||
# Tourniquet bleeding limbs. | # Tourniquet bleeding limbs. | ||
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* Armor Plate {{Emdash}} A single use disposable plate designed to restore your armor. | * Armor Plate {{Emdash}} A single use disposable plate designed to restore your armor. | ||
A medic is better ''mechanically'' at healing and reviving. A rifleman ''cannot'' bring themselves or another person to a fully healed state. | A medic is better ''mechanically'' at healing and reviving. A rifleman ''cannot'' bring themselves or another person to a fully healed state. Rifleman ''can'' revive, but not to full health, and it's slower. | ||
==== Self-assessment and treatment ==== | ==== Self-assessment and treatment ==== | ||