Standard Qualification 1: Difference between revisions

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* Insert and remove hearing protection
* Insert and remove hearing protection
* Repack magazines
* Repack magazines
* Enabling the light to see your map at night


=== ACE interact settings ===
=== ACE interact settings ===
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|ACE Interaction Menu (Self)
|ACE Interaction Menu (Self)
|''Move to root''
|''Move to root''
|Allows moving certain interactions from a sub-menu to the main list that is immediately visible when beginning self-interaction. Advise add '''Clear Jam''', '''Earplugs In/Out''', and '''Wipe Goggles''' to root.
|Allows moving certain interactions from a sub-menu to the main list that is immediately visible when beginning self-interaction. Advise adding '''Clear Jam''', '''Earplugs In/Out''', and '''Wipe Goggles''' to root.
|}
|}
[[Category:Arma training]]
[[Category:Arma training]]

Revision as of 18:11, 25 April 2025

General Qualification Initiative 1 (GQI-1) is a certification course that aims to teach the basic skills necessary to play Arma with others (though a portion of material may be specific to EDC). Being certified on this course is required in order to progress to a Cadet and subsequently be approved to participate in immersive operations.

What will not be taught

GQI-1 assumes a certain degree of video game literacy. Certain information will thus not be covered. Examples of such information include...

  • How to move your character.
  • How to free look.
  • How to use iron sights.
  • How to crouch, go prone, stand back up, and glide between the three stances.

... among other things.

Failure to know the above does not disqualify playing with EDC. Most members would be willing to take the time to teach you and help you out with anything that is confusing. Just understand this page will not cover it.

Basic interactions

Use of ACE interact on a supply crate.

In Arma III, the default means with interacting with the environment will be the scroll wheel. This is how vehicle inventories are accessed, door are opened, vehicle engines turned on and off, and so on. Once the desired option is highlighted, use Space Bar to make the selection.

ACE interact

EDC (and a lot of Arma units) makes use of an addon known as ACE. It's difficult to describe what ACE does succinctly (and it will be referenced frequently in all certifications), but one of the many things it does is introduce an interaction system. This is accessed via holding the left ⊞ Win key. Movement of the mouse will move the cursor, slightly move the camera, but any interaction options available will remain in place. When you are close to an object that can be interacted with an interaction option will appear in the form of a circle. Hovering over it will expand into further options (if applicable). To select an option, hover the mouse over the option, and then release the ⊞ Win key.

ACE interaction is used for many things, including:

  • Opening a crate's inventory
  • Entering and exiting vehicles
  • Knocking on certain vehicles
  • Joining someone's group
  • Passing a magazine to another player
  • Tapping a player's shoulder

ACE self-interact

Use of the ACE self-interact feature.

ACE similarly allows interaction with the self. This is done by holding LCtrl+⊞ Win. This will work in most any situation, including while your map is opened. This is used for many things, including:

  • Checking your medical state
  • Clearing a jammed gun
  • Changing your team color
  • Renaming your group
  • Quick detaching/attaching attachments
  • Dig a trench
  • Insert and remove hearing protection
  • Repack magazines
  • Enabling the light to see your map at night

ACE interact settings

There are certain settings that ACE provides which may be pertinent to look into changing. These are not required but highly advised, and knowledge these settings exists is required for certification.

Setting Location Setting Name Rationale
ACE Interaction Menu Always display cursor for interaction Detaches movement of the mouse from the camera for the default ACE interaction, making it function similarly to self-interaction.
ACE Interaction Menu Display Interaction menus as lists Instead of having the options be a circle, it'll be a list on the left or right (see first image of this section). Some members prefer this to the circle.
ACE Interaction Menu (Self) Move to root Allows moving certain interactions from a sub-menu to the main list that is immediately visible when beginning self-interaction. Advise adding Clear Jam, Earplugs In/Out, and Wipe Goggles to root.