Standard Qualification 1: Difference between revisions
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That said, it is natural for a line to not be perfectly straight and sorta morph into a mini-wedge as the advance progresses. Again, trying too hard to maintain a straight line can be detrimental. Focus on the idea of what the line is attempting to accomplish {{Emdash}} maximum firepower as quickly as possible {{Emdash}} and try to maintain the formation to meet that goal. | That said, it is natural for a line to not be perfectly straight and sorta morph into a mini-wedge as the advance progresses. Again, trying too hard to maintain a straight line can be detrimental. Focus on the idea of what the line is attempting to accomplish {{Emdash}} maximum firepower as quickly as possible {{Emdash}} and try to maintain the formation to meet that goal. | ||
==== Column (standard and staggered) ==== | |||
{{Note|For the purposes of certification the 2 column types count as 2 separate formations.|type=reminder}} | {{Note|For the purposes of certification the 2 column types count as 2 separate formations.|type=reminder}} | ||
[[File:GQI1-formation-column-staggered.png|none|thumb|263x263px|A visual depiction of a staggered column formation.]] | [[File:GQI1-formation-column-staggered.png|none|thumb|263x263px|A visual depiction of a staggered column formation.]] | ||
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A column regardless of type is extremely vulnerable to attacks from the direct front and rear, given the inability for everyone to quickly engage due to cross-fire, but it is fairly resilient to attacks from the sides since everyone ''can'' engage without risk of cross-fire. | A column regardless of type is extremely vulnerable to attacks from the direct front and rear, given the inability for everyone to quickly engage due to cross-fire, but it is fairly resilient to attacks from the sides since everyone ''can'' engage without risk of cross-fire. | ||
=== Spacing and interval === | |||
{{Note|'''Development Note''': Include image of the DUI HUD showing the orange warning for spacing.|type=error}} | |||
Various members may refer to this as "spacing" or an "interval". The terms are the same. It is the distance you are maintaining between yourself and the other people in your fireteam. It is advised, for everyone's safety, that you maintain 5-10 meters of spacing between yourself and any other member of your fireteam. This limits the effectiveness of ordinance with an area of effect, such as grenades or artillery. | |||
A very good way to see if your spacing is appropriate is to look at the HUD at the bottom middle of your screen. When in a fireteam or squad, you will see arrows representing your fellow soldiers that showcase their approximate position relative to you and where they are looking. These icons are white unless changed to another color at the direction of leadership. When you are too close, both you and the other person's icon will turn orange, and it will be abundantly clear you are both overlapping. This should be corrected immediately unless there is a valid reason for it (e.g you are carrying a downed person). | |||
Note that the 5-10 meters of spacing is a guideline, but not a rule. There are some environments where it simply cannot be helped, or maintaining it is more risky than not. A very common example of this is clearing an urban environment. With so many possible hiding places for enemy troops, it is better to remain in what little cover is found {{Emdash}} even if bunched up {{Emdash}} than to maintain spacing but be in the middle of the street. | |||
== Footnotes == | == Footnotes == | ||
{{Reflist}} | {{Reflist}} | ||
[[Category:Arma training]] | [[Category:Arma training]] | ||