Standard Qualification 1: Difference between revisions
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Getting proficient in these skills takes ''time'', and that is all right. | Getting proficient in these skills takes ''time'', and that is all right. | ||
== Role expectations == | |||
In {{Abbr|EDC|Endurance Coalition}}, members are expected to play within their role once it is selected and finalized at mission start and/or through a sign-up sheet. This means that, even should resources be made available {{Emdash}} such as through an (un)limited arsenal {{Emdash}} resources that are not in line with the spirit of your role are not to be taken. For example, an ethos of EDC is that binoculars are restricted to very specific roles. This is to avoid large groups of players remaining idle with binoculars out {{Emdash}} instead of their ''gun'' {{Emdash}} when it isn't appropriate. Even should you possess access to binoculars, unless you have reason to believe it is intended or approved, do not take them. | |||
== Basic interactions == | == Basic interactions == | ||
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=== ACE interact === | === ACE interact === | ||
EDC (and a lot of Arma units) makes use of an addon known as '''[https://steamcommunity.com/workshop/filedetails/?id=463939057 ACE]'''. It's difficult to describe what ACE does succinctly (and it will be referenced frequently), but one of the many things it does is introduce an interaction system. This is accessed via holding the left {{Key press|Win}} key. Movement of the mouse will move the cursor, slightly move the camera, but any interaction options available will remain in place. When you are close to an object that can be interacted with an interaction option will appear in the form of a circle. Hovering over it will expand into further options (if applicable). To select an option, hover the mouse over the option, and then release the {{Key press|Win}} key. | |||
ACE interaction is used for many things, including: | ACE interaction is used for many things, including: | ||