Standard Qualification 1: Difference between revisions

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Getting proficient in these skills takes ''time'', and that is all right.
Getting proficient in these skills takes ''time'', and that is all right.


== Role expectations ==
== Ethos of play ==
In {{Abbr|EDC|Endurance Coalition}}, members are expected to play within their role once it is selected and finalized at mission start and/or through a sign-up sheet. This means that, even should resources be made available {{Emdash}} such as through an (un)limited arsenal {{Emdash}} resources that are not in line with the spirit of your role are not to be taken. For example, an ethos of EDC is that binoculars are restricted to very specific roles. This is to avoid large groups of players remaining idle with binoculars out {{Emdash}} instead of their ''gun'' {{Emdash}} when it isn't appropriate. Even should you possess access to binoculars, unless you have reason to believe it is intended or approved, do not take them.
In {{Abbr|EDC|Endurance Coalition}}, while not many in number, there are a couple of things which are expected from members that could be called it's ethos.
 
=== Role expectations ===
Members are expected to play within their role once it is selected and finalized at mission start and/or through a sign-up sheet. This means that, even should resources be made available {{Emdash}} such as through an (un)limited arsenal {{Emdash}} resources that are not in line with the spirit of your role are not to be taken. For example, an ethos of EDC is that binoculars are restricted to very specific roles. This is to avoid large groups of players remaining idle with binoculars out {{Emdash}} instead of their ''gun'' {{Emdash}} when it isn't appropriate. Even should you possess access to binoculars, unless you have reason to believe it is intended or approved, do not take them.
 
=== Reference to AI ===
While, yes, in many situations the primary enemy is AI, for the sake of immersing ourselves and suspending our disbelief, OPFOR should not be referred to as AI. They should be referred to as the enemy, OPFOR, REDFOR, or any other descriptor which gives off the impression they are not an artificially controlled bot.


== Basic interactions ==
== Basic interactions ==
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=== ACRE troubleshooting ===
=== ACRE troubleshooting ===
[[File:GQI1-ts3-plugin-reload.png|thumb|439x439px|A visual of the plugin tab of TeamSpeak 3.]]
[[File:GQI1-ts3-plugin-reload.png|thumb|439x439px|A visual of the plugin tab of TeamSpeak 3.]]
Sometimes, due to software jank, ACRE2 will appear to be installed correctly both on your TeamSpeak client and in Arma, yet when you join the Arma server and are in TeamSpeak, you will hear everyone speaking as if you are in a voice call. In other words, ACRE2 is not simulating directional speaking or volume. This can also sometimes present itself as you being unable to hear anyone, regardless of their proximity to you.
Sometimes, due to software jank, ACRE2 will appear to be installed correctly both on your TeamSpeak client and in Arma, yet when you join the Arma server and are in TeamSpeak, you will hear everyone speaking as if you are in a voice call. In other words, ACRE2 is not simulating directional audio This can also sometimes present itself as you being unable to hear anyone, regardless of their proximity to you.


A common way to correct this is to open your TeamSpeak 3 options, go to your addons section, click plugins, and then press the "Reload" button on ACRE2. This addon should have been installed for you automatically during ACRE installation. If the button next to "Reload" says "Disabled" for whatever reason, click it so that it reflects being enabled.
A common way to correct this is to open your TeamSpeak 3 options, go to your addons section, click plugins, and then press the "Reload" button on ACRE2. This addon should have been installed for you automatically during ACRE installation. If the button next to "Reload" says "Disabled" for whatever reason, click it so that it reflects being enabled.