Standard Qualification 2: Difference between revisions
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== Cover and concealment == | == Cover and concealment == | ||
[[File:SQ1-cover-concealment.webp|none|thumb|489x489px|A visual aid showcasing the difference between cover and concealment.]] | [[File:SQ1-cover-concealment.webp|none|thumb|489x489px|A visual aid showcasing the difference between cover and concealment.]] | ||
Something very key to understand is the difference between cover and concealment. Something that is '''cover''' will hide you from view ''and'' stop a bullet. Something that is '''concealment''' will hide you from view but will ''not'' stop a bullet. While obviously sandbags are cover, and bushes are concealment, understand that even something that is '''fully opaque''' can be ''just'' concealment. A common misconception is that a home's walls will stop bullets. | Something very key to understand is the difference between cover and concealment. Something that is '''cover''' will hide you from view ''and'' stop a bullet. Something that is '''concealment''' will hide you from view but will ''not'' stop a bullet. While obviously sandbags are cover, and bushes are concealment, understand that even something that is '''fully opaque''' can be ''just'' concealment. A common misconception is that a home's walls will stop bullets. Homes built to modern standards very likely will ''not'' stop a bullet {{Emdash}} especially if fired from a rifle {{Emdash}} and so that is ''still'' concealment. | ||
Unlike many FPS games where any wall will stop any kind of bullet, various walls in Arma absolutely will ''not'', and you can be shot through it just fine. | Unlike many FPS games where any wall will stop any kind of bullet, various walls in Arma absolutely will ''not'', and you can be shot through it just fine. | ||