Standard Qualification 1: Difference between revisions

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=== Character roleplay and immersion ===
=== Character roleplay and immersion ===
While EDC is not interested in pretending to be ''true'' career military professionals, the general idea is to immerse ourselves as being soldiers and using our skills to achieve the goals set by the mission creator to the best of our abilities. In this manner, as a participant, you should be pretending {{Emdash}} to a degree {{Emdash}} that you are a soldier and not a person playing a video game. To maintain this quasi-immersion, certain behavior is discouraged. For example, the AI enemies should not be referred to as AI, but instead as OPFOR, the enemy, contact, or what have you. Similarly, discussion of mods, weapons that are clearly out of universe or the time period the operation is taking place in, and other behavior that overtly breaks the 4th wall at a time which isn't appropriate is similarly discouraged.
While EDC is not interested in pretending to be ''true'' career military professionals, the general idea is to immerse ourselves as being soldiers and using our skills to achieve the goals set by the mission creator to the best of our abilities. In this manner, as a participant, you should be pretending {{Emdash}} to a degree {{Emdash}} that you are a soldier and not a person playing a video game. To maintain this quasi-immersion, certain behavior is discouraged.
 
* Do not refer to the enemy AI as AI, but rather "the enemy", "OPFOR", "contact", etc.
* Do not discuss mods, weapons that are out of universe / beyond the time period of the operation, or other very overt breakages of the 4th wall.
* Discussion relating to when an operation is going to end, either in general or because you are "vibing" that it's close. For genuine concerns of an operation going on too long, contact a Zeus privately, or as a last resort whisper covertly to your immediate "superior" in the operation (e.g fireteam leader, squad leader, etc).


== Basic interactions ==
== Basic interactions ==