Standard Qualification 2: Difference between revisions
| Line 217: | Line 217: | ||
All firearms in Arma 3 have an effective range. The current range of your firearm is specified at the top right of the UI as shown in the above image. This means when you aim down sights, or through the scope, not accounting for factors such as the Earth's curvature or wind, the bullet is expected to reach from your barrel to the conclusion of that range before bullet drop begins to cause it to fall. | All firearms in Arma 3 have an effective range. The current range of your firearm is specified at the top right of the UI as shown in the above image. This means when you aim down sights, or through the scope, not accounting for factors such as the Earth's curvature or wind, the bullet is expected to reach from your barrel to the conclusion of that range before bullet drop begins to cause it to fall. | ||
Certain firearms, especially marksmen | Certain firearms, especially marksmen rifles, have scopes which allow you to adjust this range. By default doing so is done by pressing {{Key press|Page Up}} or {{Key press|Page Down}} to set the vertical range and {{Key press|Shift|Page Up}} or {{Key press|Shift|Page Down}} to set the horizontal range. A vertical adjustment is to account for bullet drop; a horizontal adjustment is to account for wind. | ||
For purposes of SQ-2 certification you only really need to know that ranging exists in Arma, why you would do it (to increase your accuracy at different distances), and how to do a vertical adjustment. How to account for wind and all of that will be in a separate, more pertinent certification. | For purposes of SQ-2 certification you only really need to know that ranging exists in Arma, why you would do it (to increase your accuracy at different distances), and how to do a vertical adjustment. How to account for wind and all of that will be in a separate, more pertinent certification. | ||