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| | desc = The basic information the Endurance Coalition believes is needed to play Arma with others. Required to progress to cadet. | | | desc = The basic information the Endurance Coalition believes is needed to play Arma with others. Required to progress to cadet. |
| |contributors=* Fleff}} | | |contributors=* Fleff}} |
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| == Quick note to new members ==
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| Work has been put into trying to condense this as much as possible, and the entire reason SQ-1 and SQ-2 are separated is to try and reduce the amount of information you have to absorb at once. But, if you are new to Arma or simulated military play, this is still a ''lot'' to take in. While EDC does demand you be certified on the information in this course before you participate in non-casual operations, this doesn't mean you are expected to be ''proficient'' in all skills {{Emdash}} especially while under fire {{Emdash}} ''immediately'' after certification. The point is that you are exposed to the information and, when prompted, can recall it.
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| Getting proficient in these skills takes ''time'', and that is all right.
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| == Ethos of play == | | == Ethos of play == |
| In {{Abbr|EDC|Endurance Coalition}}, while not many in number, there are a couple of things which are expected from members that could be called it's ethos. | | In {{Abbr|EDC|Endurance Coalition}} there are some ideas which members are asked to abide by. |
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| === Role expectations === | | === Role expectations === |
| Members are expected to play within their role once it is selected and finalized at mission start and/or through a sign-up sheet. This means that, even should resources be made available {{Emdash}} such as through an (un)limited arsenal {{Emdash}} resources that are not in line with the spirit of your role are not to be taken. For example, an ethos of EDC is that binoculars are restricted to very specific roles. This is to avoid large groups of players remaining idle with binoculars out {{Emdash}} instead of their ''gun'' {{Emdash}} when it isn't appropriate. Even should you possess access to binoculars, unless you have reason to believe it is intended or approved, do not take them. | | Members are expected to play within the spirit of their role. This means only using equipment your role would have. As an example, binoculars are restricted to very specific roles to avoid groups of players having binoculars out rather than their ''gun''. So, in situations where you have the potential of getting equipment (e.g an arsenal, looting bodies), only take items your role would need or have. |
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| === Character roleplay and immersion === | | === Character roleplay and immersion === |
| While EDC is not interested in pretending to be ''true'' career military professionals, the general idea is to immerse ourselves as being soldiers and using our skills to achieve the goals set by the mission creator to the best of our abilities. In this manner, as a participant, you should be pretending {{Emdash}} to a degree {{Emdash}} that you are a soldier and not a person playing a video game. To maintain this quasi-immersion, certain behavior is discouraged. | | While EDC is not interested in hardcore roleplaying, the idea aspired too is immersing ourselves as soldiers and attempting to meet the mission maker's objectives to the best of our abilities. As a participant, you should be pretending {{Emdash}} to a degree {{Emdash}} that you are a soldier and not a person playing a video game. In this vein, certain behavior is discouraged. |
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| * Do not refer to the enemy AI as AI, but rather "the enemy", "OPFOR", "contact", etc. | | * Do not refer to the enemy AI as AI. |
| * Do not discuss mods, weapons that are out of universe / beyond the time period of the operation, or other things which overtly and clearly break the suspension of disbelief. | | * Do not discuss Arma mods, weapons that are out of universe / beyond the given time period, or other things which clearly break the suspension of disbelief. |
| * Discussion relating to when an operation is going to end, either in general or because you are "vibing" that it's close. For genuine concerns of an operation going on too long, contact a Zeus privately, or as a last resort whisper covertly to your immediate "superior" in the operation (e.g fireteam leader, squad leader, etc). | | * Do not discuss when or how an operation will "end". For concerns of an operation going on too long, contact a Zeus privately, or as a last resort covertly speak to your immediate "superior" (e.g fireteam leader, squad leader, etc). |
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| == Basic interactions == | | == Basic interactions == |