Standard Qualification 1: Difference between revisions
Basic interactions word reduction pass |
→Basic weapons: Word reduction pass |
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=== Firearms === | === Firearms === | ||
To lower your weapon, press {{Key press|LCtrl}} x2. Repeat this to raise it back up. | |||
All weapons have a safety which will cause it to not fire when you {{Key press|Left Click}}. This is useful when you tab in and out to avoid accidentally firing your gun. The default key bind for this is {{Key press|LCtrl|` (Tilde)}}. Use the bind again or change the fire mode with {{Key press|F}} to disable it. | |||
Some firearms may have a scope | Some firearms may have a scope ''and'' a red-dot or iron sight. To switch between the 2, do {{Key press|LCtrl|Right Click}}. | ||
[[File:GQI1-rested.png|thumb|HUD icon for a ''rested'' weapon.]] | [[File:GQI1-rested.png|thumb|HUD icon for a ''rested'' weapon.]] | ||
[[File:GQI1-brace.png|thumb|HUD icon for a ''braced'' weapon.]] | [[File:GQI1-brace.png|thumb|HUD icon for a ''braced'' weapon.]] | ||
In Arma, a weapon may either be ''braced'' or ''rested''. A weapon is ''braced'' when | In Arma, a weapon may either be ''braced'' or ''rested''. A weapon is ''braced'' when "mounted" to cover or the ground. This increases stability and decreases spray intensity. This is done by pressing {{Key press|C}}. A weapon is ''rested'' when you hold your gun over cover and is something detected by Arma automatically. This give the same benefits as bracing but to a lesser degree. Whether a weapon is ''braced'' or ''rested'' is shown visibly at the top-right of your HUD. | ||
Certain firearms may jam. To clear a jam, use ACE self-interact. | Certain firearms may jam. To clear a jam, use ACE self-interact. | ||
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=== Grenades and smokes === | === Grenades and smokes === | ||
[[File:ArmaIII_grenade_interface.JPG|none|thumb|The ACE grenade throwing interface.]] | [[File:ArmaIII_grenade_interface.JPG|none|thumb|The ACE grenade throwing interface.]] | ||
By default, a grenade can be thrown by pressing {{Key press|G}} and switching between your grenades is done by pressing {{Key press|LCtrl|G}}. Certification '''requires''' that you go into your settings and ''unbind'' grenade throwing from {{Key press|G}}, or set it to something harder to do, such as {{Key press|G}} x2. Only needing to press {{Key press|G}} once to throw a grenade is too easy to do accidentally. | |||
The advised way | The advised way to regularly use grenades is through ACE, done by pressing {{Key press|Shift|G}}. This presents a UI showing the selected grenade, it's expected arc, and gives clear prompts on how to interact with it more. | ||
Smoke grenades | Smoke grenades are usually for long-range signaling, such as giving a helicopter your location for pickup. Smokes come in many colors. Some units standardize a color's meaning across all operations. EDC does not. The meaning of a smoke grenade's color is determined by the mission creator and, if not specified, then all colors are equally unimportant. If you are ever confused about a particular smoke grenade color that you spot mid-operation, do not hesitate to ask someone. You may just spot an ''enemy'' smoke. | ||
== Basic ACRE == | == Basic ACRE == | ||