Standard Qualification 1: Difference between revisions
→Basic weapons: Word reduction pass |
→Basic ACRE: Word reduction |
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[[File:GQI1-acre-speaking-volumes.PNG|thumb|The various colored bars which represent speaking volume. Level 0 is a whisper whereas level 4 is shouting.]] | [[File:GQI1-acre-speaking-volumes.PNG|thumb|The various colored bars which represent speaking volume. Level 0 is a whisper whereas level 4 is shouting.]] | ||
{{Note|This certification will not explain the installation of ACRE2. For that, please see the [https://acre2.idi-systems.com/wiki/user/installation '''appropriate documentation''']. You should ''not'' perform a manual installation, and instead use the workshop addon. You may of course ask any willing EDC member for help.|type=reminder}} | {{Note|This certification will not explain the installation of ACRE2. For that, please see the [https://acre2.idi-systems.com/wiki/user/installation '''appropriate documentation''']. You should ''not'' perform a manual installation, and instead use the workshop addon. You may of course ask any willing EDC member for help.|type=reminder}} | ||
Another | Another addon that EDC uses is '''[https://steamcommunity.com/workshop/filedetails/?id=751965892 ACRE2]''' (colloquially called "ACRE"). It is an addon that hooks into TeamSpeak 3 and creates a proximity chat environment. It also realistically simulates radios; some radios have longer ranges, terrain will impact signal quality and reach, etc. [[File:GQI1-radio-earth.jpg|thumb|So long as the man on the bottom remains lying down he will not hear the man above him. There is no line of sight for the radio, and the radio cannot travel through multiple meters of Earth.]] | ||
Speaking volume in ACRE can be set by pressing {{Key press|Tab|Scroll Wheel}} with scroll wheel ''up'' increasing volume and ''down'' decreasing volume. There are 5 speaking levels indicated via colored bars. | |||
Speaking volume in ACRE can be set | |||
* Level 0 is a whisper | * Level 0 is a whisper | ||
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* Level 4 is shouting | * Level 4 is shouting | ||
The advised | The advised speaking volume is 1 and should only be increased if appropriate. | ||
While communicating | While communicating, there are some things to keep in mind. | ||
* ''All'' radios in Arma are | * ''All'' radios in Arma are "half-duplex". This means it isn't possible for 2 people to transmit on the same frequency simultaneously. If attempted, listeners will hear the speaker with the strongest signal along with a lot of static. | ||
* If | * If someone asks who needs ammo or anything else, please '''do not''' reply with "not me". | ||
* If anyone | * If anyone says "combat comms", or contact with {{Abbr|OPFOR|Opposing Force}} is made, all non-relevant firefight communication should '''immediately''' stop (even if mid-sentence). | ||
* Some operations | * Some operations may have limited to no radio use. In these operations, it is useful to ''parrot'' {{Emdash}} repeat out loud {{Emdash}} orders given by superiors. This helps ensure the entire element hears it. | ||
=== ACRE mix settings === | === ACRE mix settings === | ||
Sometimes people have difficulty hearing others despite utilizing the obvious options, like adjusting the radio's volume knob or adjusting global volume. Note that ACRE2 allows you to adjust the volume of someone in your proximity (Pre-Mix) or over the radio (Post-Mix) in it's settings. | |||
=== Radio manipulation === | === Radio manipulation === | ||
[[File:GQI1-PRC-343.jpg|thumb|363x363px|The AN/PRC-343 with the channel knob, handle, and volume controls identified.]] | [[File:GQI1-PRC-343.jpg|thumb|363x363px|The AN/PRC-343 with the channel knob, handle, and volume controls identified.]] | ||
The only radio pertinent for SQ-1 is the AN/PRC-343 (colloquially called the "343"). This radio is the EDC preferred radio for inter-squad communication. | |||
The bind for using this radio will likely be PTT1 in the ACRE2 settings and by default is {{Key press|Caps Lock}}. | |||
To manipulate the radio, use ACE self-interact and select it. A 3D model of it will appear. The right knob changes the channel. This can be left alone unless operation leadership says otherwise. The left knob adjusts the radio's volume. To adjust the knobs, {{Key press|Left Click}} or {{Key press|Right Click}} on them.[[File:GQI1-PRC-343-BLOCK.jpg|thumb|361x361px|The AN/PRC-343 with the block knob exposed.]] | |||
If you {{Key press|Left Click}} the handle you will be shown the channel block knob. Block 1 has 16 channels which directly correlate to the 16 options on the channel knob. If you switch to block 2, this switches to a different set of 16 channels. | |||
In other words, channel 2 on block 1 is not the same as channel 2 on block 2. | |||
=== ACRE troubleshooting === | === ACRE troubleshooting === | ||
[[File:GQI1-ts3-plugin-reload.png|thumb|439x439px|A visual of the plugin tab of TeamSpeak 3.]] | [[File:GQI1-ts3-plugin-reload.png|thumb|439x439px|A visual of the plugin tab of TeamSpeak 3.]] | ||
Sometimes ACRE2 will appear to be installed correctly both on | Sometimes ACRE2 will appear to be installed correctly both on TeamSpeak and in Arma, yet when you join the Arma server and are in TeamSpeak, you will hear everyone speaking as if you are in a voice call. This could also present itself as you being unable to hear anyone at all. | ||
The | The order of operations for troubleshooting this is the following: | ||
# Reload the addon on TS3 (see visual aid to the right). | # Reload the addon on TS3 (see visual aid to the right). | ||
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# Relaunch Arma entirely and load back into the server fully. | # Relaunch Arma entirely and load back into the server fully. | ||
If all of the above fails, | If all of the above fails, "repair" TS3 on the mod screen, or reinstall the workshop addon entirely. If ''nothing'' works, and you are sure you followed the steps above, report to a Zeus or the person in the operation with administrator privileges. | ||
=== Pinging Zeus === | === Pinging Zeus === | ||
Zeus is a real-time mode that allows spawning units and props | Zeus is a real-time mode that allows spawning units and props mid-operation. It is used to curate the experience for operations in real time, similar to a [[wikipedia:Dungeon Master|Dungeon Master]]. | ||
Individuals with Zeus | Individuals with Zeus enter it with {{Key press|Y}}. Anyone else who presses {{Key press|Y}} "pings" the Zeus. The Zeus will see your name in a box on their screen and hear a sound alert. This is used for getting help from the Zeus when the game glitches out and/or causes results which are immersion breaking. For example, a Zeus would teleport a player killed from a glitch back to their squad so they do not need to re-insert. | ||
Zeuses are advised by EDC leadership to only | Zeuses are advised by EDC leadership to only respond to 2 back-to-back-pings. This is because people hitting the key on accident is expected. Do not press {{Key press|Y}} twice in a row unless you think there is a real need for the Zeus' experience. The point of operations is to suspend one's disbelief and be immersed in the military simulation. A Zeus' presence is incompatible with this. | ||
== Basic drill == | == Basic drill == | ||