Standard Qualification 2: Difference between revisions

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=== Arsenal use ===
=== Arsenal use ===
[[File:SQ2-arsenal-ui-1.PNG|thumb|500x500px|A visual depiction of a portion of the arsenal UI.]]
While many operations have kits pre-made, sometimes the intent is for you to create your own kit. While a lot of decisions will be made by leadership, you still need to know how.[[File:SQ2-arsenal-ui-1.PNG|thumb|500x500px|A visual depiction of a portion of the arsenal UI.]]Kits are built using an in-game tool known as the "arsenal". The arsenal provides an interface to change your clothing, backpack, firearms, ammunition, equipment, and attachments. Interacting with the arsenal is done by ACE interacting<ref>For vanilla arsenals, you'd use the scroll wheel.</ref> ({{Key press|LCtrl|Win}}) on the container acting as the arsenal. Once you do so, you will see your avatar from the 3rd person and a UI appear.
While many of our operations have kits curated and pre-made by the mission creator, sometimes it is the ''intent'' of the mission creator that players create their own kits. While a lot of top level decisions will come from the leadership of such an operation, you still need to know the basics of how to even do that.


Kits are built using an in-game tool known as the "arsenal". The arsenal is a feature that provides a graphical interface to change your clothing, backpack, firearms, ammunition, equipment, and attachments. Interacting with the arsenal will be done by using ACE self-interact<ref>For vanilla arsenals, you'd use the scroll wheel.</ref> ({{Key press|LCtrl|Win}}) on a container intended to be the arsenal. Once you do so, you will see your avatar from the 3rd person and a new UI appear.
On the left you'll see a list of firearm types, the clothing available, and the uncategorized equipment (e.g map, compass). On the right you will see the ''attachments and ammunition'' for the firearms, and ''what can be inserted into the various clothing types''. So, for example, if you want to add a grenade to your vest, you'd select your vest on the left and then select the amount of grenades you want from the right.


On the left you'll see a list of firearm types, the clothing available, and some specialized equipment. On the right you will see the ''attachments and ammunition'' for the firearms, and ''what can be inserted into the various clothing types''. So, for example, if you want to add a grenade to your vest, you'd select your vest on the left ''and then'' select grenades on the right, then add the amount you want. This is one of the most confusing parts of the arsenal, regardless of variant, as the interface will not change or give an indication of what options on the left correlate to the right.
At the very bottom of the UI on the left, you will see a weight indicator.
On the very bottom of the left, you will see a weight indicator.
[[File:SQ2-arsenal-ui-weight.webp|none|thumb|The ACE arsenal total weight indicator.]]
[[File:SQ2-arsenal-ui-weight.webp|none|thumb|The ACE arsenal total weight indicator.]]
This is the total weight of your entire character. On the very bottom of the right, when adding items to your clothing, you will see a white bar.
This is the total weight of your entire character. On the very bottom of the right, when adding items to your clothing, you will see a white bar.