Standard Qualification 1: Difference between revisions
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==== Alternating ==== | ==== Alternating ==== | ||
[[File:GQI1-bounding-overwatch.png|none|thumb|437x437px|A visual depiction of how alternating bounding overwatch works.]] | [[File:GQI1-bounding-overwatch.png|none|thumb|437x437px|A visual depiction of how alternating bounding overwatch works.]] | ||
The only difference here is, when ''Element 2'' bounds up to an ''Element 1'' maintaining security, they '''pass''' ''Element 1'' to a parralel position ahead of them. Then ''Element 1'' bounds up and ''past'' ''Element 2''. The cycle repeats until the destination is reached. | The only difference here is, when ''Element 2'' bounds up to an ''Element 1'' maintaining security, they '''pass''' ''Element 1'' to a parralel position ahead of them. Then ''Element 1'' bounds up and '''past''' ''Element 2''. The cycle repeats until the destination is reached. | ||
This variation is faster, but security is sacrificed, given that cross-fire potential has increased. | This variation is faster, but security is sacrificed, given that cross-fire potential has increased. | ||