Standard Qualification 2: Difference between revisions

Advanced movement: Word reduction
Cover and concealment: Word reduction
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== Cover and concealment ==
== Cover and concealment ==
[[File:SQ1-cover-concealment.webp|thumb|489x489px|A visual aid showcasing the difference between cover and concealment.]]
[[File:SQ1-cover-concealment.webp|thumb|489x489px|A visual aid showcasing the difference between cover and concealment.]]
When discussing a live fire environment, it is important to understand the concept of cover versus concealment. Something that is '''cover''' will hide you from view ''and'' stop a bullet. Something that is '''concealment''' will hide you from view but will ''not'' stop a bullet. Commonly used examples of the difference would be that a large rock is cover while bushes are concealment. However, keep in mind that things can be solid, fully opaque,<ref>Not able to be seen through.</ref> and still be ''just'' concealment.   
Something that is '''cover''' will hide you from view ''and'' stop a bullet. Something that is '''concealment''' will hide you from view but will ''not'' stop a bullet. Think a brick wall (cover) versus a bush (concealment). Keep in mind that things can be solid, fully opaque<ref>Not able to be seen through.</ref>, and still be ''only'' concealment.   


A common idea shown in media is that a car door will stop bullets. Aside from vehicles designed to be armored, of which even most police vehicles are not, a car door will ''not'' stop a bullet, and so in that scenario the door is concealment. The same goes even for (non-brick) walls {{Emdash}} the walls of most modern residential buildings will likely not stop a bullet, and thus are concealment.  
A common idea shown in media is that a car door will stop bullets. Aside from vehicles designed to be armored, a car door will ''not'' stop a bullet, and so in that scenario the door is concealment. The same goes even for (non-brick) walls {{Emdash}} the walls of modern residential buildings likely won't stop a bullet, and thus they are concealment.  


In video games, walls, car doors, and the like being represented as true cover is typically because it's expected video game behavior and easier to develop. However, understand Arma does ''not'' follow this trend. Bullets can and will go through non-armored cars, (some) walls, and other kinds of material.
Video games represent these things as cover because it is easy and is expected behavior. However, Arma does ''not'' follow this trend. Bullets can and ''will'' go through non-armored cars, (some) walls, and other kinds of material.


Cover should always be preferred to concealment when possible. Concealment is more-so used when staying on the move, or bounding, and access to cover is spotty. In a firefight, proper cover should be prioritized immediately.
Cover should always be preferred to concealment when possible. Concealment is more-so used when staying on the move, or bounding, and access to cover is spotty. In a firefight, proper cover should be prioritized immediately.