War game version 4 keywords: Difference between revisions
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<noinclude> <!-- This is needed so this this text doesn't appear in campaign pages. Do not remove. --> | <noinclude> <!-- This is needed so this this text doesn't appear in campaign pages. Do not remove. --> | ||
{{Ambox|name=Last imported 29 March 2025.|text= | {{Ambox|name=Last imported 29 March 2025.|text=<li>This page is much easier to manipulate with the '''[[mw:VisualEditor|Visual Editor]]''' (click "Edit" and not "Edit source").</li> | ||
<li>This page is much easier to manipulate with the '''[[mw:VisualEditor|Visual Editor]]''' (click "Edit" and not "Edit source").</li> | |||
<li>Keywords that are ''italicized'' are keywords marked on the Google sheet as being unfinished (colored tan).</li> | <li>Keywords that are ''italicized'' are keywords marked on the Google sheet as being unfinished (colored tan).</li> | ||
</ul> | </ul> | ||
}} | }} | ||
</noinclude> <!-- This is needed so this this text doesn't appear in campaign pages. Do not remove. --> | </noinclude> <!-- This is needed so this this text doesn't appear in campaign pages. Do not remove. --> | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
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|Active Homing | |Active Homing | ||
|This weapon may be blind fired towards a grid and will auto acquire targets, mind you it's just as capable of | |This weapon may be blind fired towards a grid and will auto acquire targets, mind you it's just as capable of acquiring friendlies as enemies like this. | ||
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|Aerospace | |Aerospace | ||
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|''Headquarters'' | |''Headquarters'' | ||
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|HELO | |HELO | ||
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|This runway can land all aircraft except the bomber class. Landed units are moved into cargo. There must be enough internal space for the occupants when landing. | |This runway can land all aircraft except the bomber class. Landed units are moved into cargo. There must be enough internal space for the occupants when landing. | ||
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| | |Skirmisher | ||
|This unit may ignore enemy Block keywords and move through occupied sub-grids. | |This unit may ignore enemy Block keywords and move through occupied sub-grids. | ||
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