Standard Qualification 1: Difference between revisions
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==== Successive ==== | ==== Successive ==== | ||
[[File:GQI1-bounding-overwatch-successive.png|none|thumb|437x437px|A visual depiction of how successive bounding overwatch works.]] | [[File:GQI1-bounding-overwatch-successive.png|none|thumb|437x437px|A visual depiction of how successive bounding overwatch works.]] | ||
This is when ''Element A'' moves up to a position 1 then | This is when ''Element A'' moves up to a position 1, then, they hold and maintain security for ''Element B'' while ''Element B'' moves up to a position on the same line as position 1. Think of it like maintaining a line formation. Then, ''Element B'' holds for security and waits for ''Element A'' to go to a position 2. Then ''Element B'' moves up to ''Element A'' on the same line and the cycle continues. | ||
This variation is slower, but grants a high degree of | This variation is slower, but grants a high degree of security, as there is always an element that can ''immediately'' engage a contact with ''no'' risk of cross-fire if contact should present itself. | ||
==== Alternating ==== | ==== Alternating ==== | ||
[[File:GQI1-bounding-overwatch.png|none|thumb|437x437px|A visual depiction of how alternating bounding overwatch works.]] | [[File:GQI1-bounding-overwatch.png|none|thumb|437x437px|A visual depiction of how alternating bounding overwatch works.]] | ||
This is functionally the same as successive except the elements pass one another | This is functionally the same as successive except the elements pass one another with the intent of increasing speed . So, ''Element A'' goes to position 1, holds for security , and then ''Element B'' goes to a position 2 {{Emdash}} which is '''ahead''' of ''Element A.'' Then, ''Element B'' holds for security and waits for ''Element A'' to go to a position 3 which is ahead of ''Element B''. Again, the cycle repeats. | ||
This variation is faster, but security is sacrificed, given that cross-fire may cause a reduction in the ability to engage a contact. | This variation is faster, but security is sacrificed, given that cross-fire may cause a reduction in the ability to engage a contact. | ||