Standard Qualification 1: Difference between revisions

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A medic in this system is better ''mechanically'' at healing and reviving. A riflemen is physically incapable of restoring themselves or a battle buddy to a fully healed state. Riflemen ''can'' revive, but it's slower, and the revived person does not come back to full health.
A medic in this system is better ''mechanically'' at healing and reviving. A riflemen is physically incapable of restoring themselves or a battle buddy to a fully healed state. Riflemen ''can'' revive, but it's slower, and the revived person does not come back to full health.
An oddity of the system is that it's not possible to treat wounds in a vehicle, so you or the patient will need to get out in some way before treatment can be administered.


==== Self-assessment and treatment ====
==== Self-assessment and treatment ====
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==== Ally treatment ====
==== Ally treatment ====
The only time you even consider treating someone else without being a medic is if they are not conscious. Remember: medics are faster than you, can heal fully, and they can revive someone to a fully healed state. If a medic is nearby, and someone is down, you really should have ''them'' revive the individual. If a medic is not nearby, or God forbid the medic is down themselves, you then ''may'' consider reviving them yourself. You can do this using the scroll wheel or ACE interact.
The only time you even consider treating someone else without being a medic is if they are not conscious. Remember: medics are faster than you, can heal fully, and they can revive someone to a fully healed state. If a medic is nearby, and someone is down, you really should have ''them'' revive the individual. If a medic is not nearby, or God forbid the medic is down themselves, you then ''may'' consider reviving them yourself. You can do this using the scroll wheel or ACE interact.
In a situation where there are multiple causalities, and the medic is occupied, you can use the scroll wheel to press on a downed person's wound. This functionally just keeps the person from dying on the ground from "bleeding out", giving the medic time to revive them.


== Footnotes ==
== Footnotes ==
{{Reflist}}
{{Reflist}}
[[Category:Arma training]]
[[Category:Arma training]]