Standard Qualification 2: Difference between revisions

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== Cover and concealment ==
== Cover and concealment ==
[[File:SQ1-cover-concealment.webp|none|thumb|489x489px|A visual aid showcasing the difference between cover and concealment.]]
Something very key to understand is the difference between cover and concealment. Something that is '''cover''' will hide you from view ''and'' stop a bullet. Something that is '''concealment''' will hide you from view but will ''not'' stop a bullet. While obviously sandbags are cover, and bushes are concealment, understand that even something that is '''fully opaque''' can be just concealment. A very common misconception is that a home's walls will stop bullets. In a standard civilian home it is very likely any given wall will ''not'' stop a bullet {{Emdash}} especially if fired from a rifle {{Emdash}} and so that is ''still'' concealment.


Unlike many FPS games where any wall will stop any kind of bullet, various walls in Arma absolutely will ''not'', and you can be shot through it just fine. But the same also applies to you.
When possible, cover should also be preferred to concealment. Concealment is better used when staying on the move, or bounding, where access to cover is spotty. In a firefight, proper should be prioritized immediately.


== Footnotes ==
== Footnotes ==
{{Reflist}}
{{Reflist}}
[[Category:Arma training]]
[[Category:Arma training]]

Revision as of 18:41, 2 May 2025

Standard Qualification 2 (SQ-2) is a certification course that builds upon Standard Qualification 1 to provide further information that is moreso tailored to the Arma experience that the Endurance Coalition is aiming for. It is part of a series of 2 certifications which are part of advancement in the Arma unit.

Standard Qualification 2
Certification Information
Created bySirdog
Certification Checklist[ Link]
DescriptionSlightly more advanced information that the Endurance Coalition requires for more consistent play. Required to progress to a full member.


Cover and concealment

A visual aid showcasing the difference between cover and concealment.

Something very key to understand is the difference between cover and concealment. Something that is cover will hide you from view and stop a bullet. Something that is concealment will hide you from view but will not stop a bullet. While obviously sandbags are cover, and bushes are concealment, understand that even something that is fully opaque can be just concealment. A very common misconception is that a home's walls will stop bullets. In a standard civilian home it is very likely any given wall will not stop a bullet — especially if fired from a rifle — and so that is still concealment.

Unlike many FPS games where any wall will stop any kind of bullet, various walls in Arma absolutely will not, and you can be shot through it just fine. But the same also applies to you.

When possible, cover should also be preferred to concealment. Concealment is better used when staying on the move, or bounding, where access to cover is spotty. In a firefight, proper should be prioritized immediately.

Footnotes