Standard Qualification 2: Difference between revisions
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== Cover and concealment == | == Cover and concealment == | ||
[[File:SQ1-cover-concealment.webp|none|thumb|489x489px|A visual aid showcasing the difference between cover and concealment.]] | [[File:SQ1-cover-concealment.webp|none|thumb|489x489px|A visual aid showcasing the difference between cover and concealment.]] | ||
Something very key to understand is the difference between cover and concealment. Something that is '''cover''' will hide you from view ''and'' stop a bullet. Something that is '''concealment''' will hide you from view but will ''not'' stop a bullet. While obviously sandbags are cover, and bushes are concealment, understand that even something that is '''fully opaque''' can be ''just'' concealment. A common misconception is that a home's walls will stop bullets. | Something very key to understand is the difference between cover and concealment. Something that is '''cover''' will hide you from view ''and'' stop a bullet. Something that is '''concealment''' will hide you from view but will ''not'' stop a bullet. While obviously sandbags are cover, and bushes are concealment, understand that even something that is '''fully opaque''' can be ''just'' concealment. A common misconception is that a home's walls will stop bullets. Homes built to modern standards very likely will ''not'' stop a bullet {{Emdash}} especially if fired from a rifle {{Emdash}} and so that is ''still'' concealment. | ||
Unlike many FPS games where any wall will stop any kind of bullet, various walls in Arma absolutely will ''not'', and you can be shot through it just fine. | Unlike many FPS games where any wall will stop any kind of bullet, various walls in Arma absolutely will ''not'', and you can be shot through it just fine. | ||
Revision as of 18:43, 2 May 2025
This page is currently under construction! Expected information may be missing, sections may be empty, prose may cut off abruptly, etc. |
Standard Qualification 2 (SQ-2) is a certification course that builds upon Standard Qualification 1 to provide further information that is moreso tailored to the Arma experience that the Endurance Coalition is aiming for. It is part of a series of 2 certifications which are part of advancement in the Arma unit.
| Certification Information | |
|---|---|
| Created by | Sirdog |
| Certification Checklist | [ Link] |
| Description | Slightly more advanced information that the Endurance Coalition requires for more consistent play. Required to progress to a full member. |
Cover and concealment

Something very key to understand is the difference between cover and concealment. Something that is cover will hide you from view and stop a bullet. Something that is concealment will hide you from view but will not stop a bullet. While obviously sandbags are cover, and bushes are concealment, understand that even something that is fully opaque can be just concealment. A common misconception is that a home's walls will stop bullets. Homes built to modern standards very likely will not stop a bullet — especially if fired from a rifle — and so that is still concealment.
Unlike many FPS games where any wall will stop any kind of bullet, various walls in Arma absolutely will not, and you can be shot through it just fine.
When possible, cover should also be preferred to concealment. Concealment is better used when staying on the move, or bounding, where access to cover is spotty. In a firefight, proper cover should be prioritized immediately.