Standard Qualification 2: Difference between revisions

Line 26: Line 26:
This lists the specifications of the firearm in question.
This lists the specifications of the firearm in question.


=== Basic kits ===
=== Kits ===
{{Note|Your kit should never possess a GPS device without the explicit approval of leadership in some manner. Your kit should not possess binoculars unless your role makes it appropriate (e.g squad leader, spotter, etc).|type=error}}
{{Note|Your kit should never possess a GPS device without the explicit approval of leadership in some manner.|type=error}}


Now that you are familiar with the arsenal interface, let's talk kits. Generally speaking, you should possess the following:
For the absolute basics {{Emdash}} the bare minimum necessities you need in 99% of cases {{Emdash}} you should be taking the following.
{| class="wikitable"
{| class="wikitable"
|+
!Item
!Item
!Minimum Amount
!Minimum Amount
Line 109: Line 108:
|-
|-
|Tourniquet (CAT
|Tourniquet (CAT
|1-4 (MAX)
|1 (Max 4)
|Medical Items
|Medical Items
|-
|-
Line 121: Line 120:
|-
|-
|Watch
|Watch
|0-
|0
|(Left UI)
|(Left UI)
|}
|}
Operation leadership always trumps the kits listed in this section, and so if they ''explicitly'' overrule the above table ''that is fine''. However, again, in 99% of cases, failure to have the minimum amount of any of the above is likely an error on your part or of the mission creator who made your kit. If no one has made it explicitly clear that the above recommendations are being subverted, you are well within reason to ask operation leadership to verify it is intentional. Similarly, if you make your own kit and it's in violation of the above, it's likely someone is going to metaphorically crack your knuckles with a ruler.
Now, the above is the basics. However, many roles {{Emdash}} or perhaps it'll be defined by leadership for everyone {{Emdash}} have what is referred to as an ideal ''march load''. This is the '''maximum''' weight a kit for that role should possess, where going above it is not permitted. As discussed in SQ-1, it has likely been selected to try and balance stamina versus firepower. When it comes to this, once you have the bare minimum that your particular role needs, you should then make adjustments to your kit to reach the weight. While going underweight is (sometimes) optional, if a march load is set, you are likely setting yourself at a disadvantage in some way. Sure, you'll have good stamina, but that isn't going to be relevant in a firefight you didn't expect to be apart of and you run out of your ''singular frag grenade'' that you brought with you.
The following is the example of a riflemen kit when the march load was set to no more than 60 pounds.
{| class="wikitable"
!Item
!Minimum Amount
|-
|Rifle Magazines
|8 (+1 in the gun)
|-
|Handgun Magazines
|2 (+1 in the gun)
|-
|Chem-lights
|6
|-
|M67 Frag Grenade
|3
|-
|V40 Mini-Grenades
|2
|-
|M83 Smoke Grenades (White)
|13
|-
|Canteen
|1
|-
|Sunflower Seeds
|1
|-
|Earplugs
|1
|-
|Cable Ties
|3
|-
|AN/PRC-343 Radio
|1
|-
|Mag lite XL50
|1
|-
|Entrenching Tool
|1
|-
|Bandage (Basic)
|16
|-
|Bandage (Quick Clot)
|8
|-
|Tourniquet (CAT)
|2
|-
|Suture
|5
|-
|Splint
|1
|-
|Morphine Autoinjector
|1
|}
At the time of this kit's creation, taking into consideration the weight of a light plate-carrier and light backpack that were worn by this person, the kit weights 59.7 pounds with everything added and 37.8 pounds with none of it added. Notice how most of the changes are from adding additional bandages, grenades, and magazines.
The above kits '''are examples'''. Ultimately, what to add in your kit is going to highly depend on the operation. Is it a casual operation? Is it in the modern day or World War II? All of this, along with experience in the field, will further hone your kit making abilities. The above are meant to give you a foundation to learn from.


=== Buddy check ===
=== Buddy check ===