Creating servers in Pterodactyl: Difference between revisions
No edit summary |
be more specific that image lists nests, not eggs, as Fleff was confused when following this guide yesterday |
||
| (One intermediate revision by the same user not shown) | |||
| Line 12: | Line 12: | ||
== Step 0: Checking if we have the egg == | == Step 0: Checking if we have the egg == | ||
Before we scour the internet for an egg let's first check we don't already have it | Before we scour the internet for an egg let's first check that we don't already have it. | ||
# Log into the panel at https://edcgaming.org. | # Log into the panel at https://edcgaming.org. | ||
| Line 19: | Line 19: | ||
You will then be greeted with the following list (or similar looking list). | You will then be greeted with the following list (or similar looking list). | ||
[[File:Pterodactyl list of nests.png|none|thumb|820x820px|''List of Pterodactyl egg nests.'']] | [[File:Pterodactyl list of nests.png|none|thumb|820x820px|''List of Pterodactyl egg nests.'']] | ||
'''<u>This is not a list of all available eggs</u>'''. '''This is a list of ''nests''''' {{Em dash}} '''a ''grouping'' of eggs.''' To check if an egg exists, look into all of the nests (e.g click <code>Non-Default Games</code> in most cases, or <code>Source Engine</code>, and so on) | |||
Review the table below for what you should do now. | Review the table below for what you should do now. | ||