Creating servers in Pterodactyl: Difference between revisions
No edit summary |
No edit summary |
||
| Line 7: | Line 7: | ||
== Eggs == | == Eggs == | ||
An ''egg'' is a | An ''egg'' is a file which tells Pterodactyl ''how'' to install a particular application, and then Pterodactyl executes those instructions inside a docker container, with Pterodactyl providing an interface to manipulate it. The egg also translates application-specific settings (e.g. setting player slots for a ''Garry's Mod'' server) as configurable options in the panel. | ||
While the adding of a new egg to the panel is always the same, because by their nature all game servers<ref>Pterodactyl can be used for non-game servers too, like [https://foundryvtt.com/ FoundryVTT] or TeamSpeak, but the point stands.</ref> are different, the configuration and effort required to get a server to launch for the first time is case-by-case. | While the adding of a new egg to the panel is always the same, because by their nature all game servers<ref>Pterodactyl can be used for non-game servers too, like [https://foundryvtt.com/ FoundryVTT] or TeamSpeak, but the point stands.</ref> are different, the configuration and effort required to get a server to launch for the first time is case-by-case. | ||